Making The Loot Part Of The Plot: Loot as a plot mechanic
From everything I’ve read – starting with early issues of The Dungeon, continuing with “Through Dungeons Deep”, and running all the way through to numerous blog posts – a lot of GMs have trouble...
View ArticleA Hint Of Tomorrow: The Future Evolution Of Homo Sapiens
Last night, I caught up with a documentary that I’ve been waiting to view (lack of time) since early February. The subject, and title, of the documentary was the question, ‘Are We Still Evolving?’....
View ArticleAsk The GMs: Many Hands, Mild Insanity: Large Groups Revisited
As I explained the last time I looked at large groups, I have only limited experience in the area, so this was one topic for which I definitely wanted to source a broader opinion base. The question at...
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